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Understanding the Client-Server Model

by nikoo28
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Welcome to the second post in our System Design series! Today, we will delve into the Client-Server Model, a foundational concept in system design. This model underpins much of the internet and distributed computing, making it essential to understand for anyone involved in building scalable systems.

What is the Client-Server Model?

The Client-Server Model is a distributed application structure that partitions tasks or workloads between providers of a resource or service, called servers, and service requesters, called clients. Typically, clients and servers communicate over a network, making it possible for users to access services and resources remotely.

Real-World Example:

Imagine a bookstore where customers (clients) come to purchase books, and the cashier (server) processes their transactions. The customers do not need to know how the books are organized in the store or how the transactions are recorded; they just interact with the cashier to complete their purchases.

How it Relates to Web Applications:

In a web application, the client is usually a web browser or mobile app, and the server is a remote computer that hosts the application and database. The client sends requests to the server, which processes these requests and sends back the appropriate responses.

Components of the Client-Server Model

  1. Client:
    • Definition: The client is a device or application that initiates a request for a service or resource.
    • Examples: Web browsers, mobile apps, desktop applications.
    • Function: Clients interact with users and send requests to servers on their behalf.
  2. Server:
    • Definition: The server is a device or application that provides resources or services to clients.
    • Examples: Web servers, database servers, application servers.
    • Function: Servers process client requests, perform necessary operations, and send back the requested data or service.

Bookstore Example:

In our bookstore example:

  • Client: The customer who walks into the store and wants to buy a book. They request information or services, such as the price of a book or the total cost of their purchase.
  • Server: The cashier who processes the customer’s requests. The cashier looks up book prices, calculates totals, and completes the sale. The customer does not need to know the internal workings of the bookstore’s inventory system; they only interact with the cashier to get what they need.
client-server model in a bookstore
Fig: A customer is a client, and a cashier is a server

Web Application Example:

When you use your web browser to access a website:

  • Client: Your web browser, which sends an HTTP request to the web server.
  • Server: The web server, which processes the request, retrieves the necessary data from a database, and sends back the web page to your browser.
client-server model in a web application
Fig: A web server hosts an application, and any client can connect to it

Interaction Process

The interaction between a client and server can be broken down into the following steps:

  1. Request: The client sends a request to the server for some resource or service.
  2. Processing: The server processes the request. This may involve querying a database, performing computations, or interacting with other services.
  3. Response: The server sends the requested resource or the result of the computation back to the client.

Example:

In our bookstore scenario:

  1. Request: A customer asks the cashier for the price of a specific book.
  2. Processing: The cashier checks the price in the store’s inventory system.
  3. Response: The cashier tells the customer the price.

For a web application:

  1. Request: Your web browser requests a web page from a server.
  2. Processing: The server retrieves the page from its storage and possibly performs some computations (like fetching user-specific data).
  3. Response: The server sends the web page back to your browser.

Advantages of the Client-Server Model

  • Centralization: Servers centralize the business logic, making it easier to maintain and update the system.
  • Scalability: Clients can be easily added or removed without significantly affecting the server.
  • Security: Servers can enforce security policies and control access to resources.

Video Explanation

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